First off i'd like to say that (in my opinion) v7.2 has been one of the best updates recently for Airships, i really love the new details that have been added and it feels like a lot more has been added to the game instead of just more parts.
And now to the obligatory bug report: the new creaking(?) sound for some wooden airships -which is really cool!- seems to roam more into Geiger counter sound effect territory at times but it may also be from a new ramming/impact damage sound caused from legs doing damage super-fast and kicking up dust, i don't know yet.
Another thing to note is that service ceiling stats do not update on airships when you apply armour.
Air Lord, Engineering Corps
First off i'd like to say that (in my opinion) v7.2 has been one of the best updates recently for Airships, i really love the new details that have been added and it feels like a lot more has been added to the game instead of just more parts.
And now to the obligatory bug report: the new creaking(?) sound for some wooden airships -which is really cool!- seems to roam more into Geiger counter sound effect territory at times but it may also be from a new ramming/impact damage sound caused from legs doing damage super-fast and kicking up dust, i don't know yet.
Another thing to note is that service ceiling stats do not update on airships when you apply armour.
Air Admiral
Yeah, that last one can be a real pain.
Air Lord, Engineering Corps
Found another bug, with the AI this time!
Ramming ai freaks out and tries to back off the map if a ship fragment lands on it (nice idea to name disconnected bits 'fragments of shipname' btw).
Aerial Emperor
Haa, it's trying to get out of its way. Noted.