I was curious if this was a prelude to anything that might be coming to the game soon? Like new modules, enemies, or perhaps a story mode?
It's certainly an interesting development regardless, since it reveals a new fact about suspendium; the lift provided by suspendium does not scale linearly with the size of the crystal, at least not once you pass a certain size anyway. If it did, the people who built the Sojourner would surely have realized what would happen if they fed power into a crystal of that size.
Since it's pretty clear that the crew of the Sojourner (Or at least, the general public) did not know that the Sojourner would wind up in space, it seems pretty safe to assume that, up until this point, conventional wisdom held that the lift capacity of a single crystal scaled pretty much in a straight line with regards to its size. Hence, people expected this one to go high, but nowhere near as high as it actually wound up going.
The question remains of course, whether anybody aboard knew what would happen. It's entirely possible that this was done to establish a space program without anyone on earth being any the wiser; the nation in charge of the project would have a foot in space, and their rivals would think that tinkering with super-large crystal was too dangerous to be worth the risk.
I don't have any direct evidence for this of course, but the fact that a report from the Royal Institute of Astronomy was suppressed not long afterwards suggests that, even if they didn't know the potential applications beforehand, they certainly grasped them afterwards.
(I'm not entirely sure if this is the right place for this topic, so please let me know if it isn't)
I was curious if this was a prelude to anything that might be coming to the game soon? Like new modules, enemies, or perhaps a story mode?
New modules, in a way, yes. :) Not giant Suspendium crystals, but the exact opposite. Smaller ones.
Basically, the idea is that Suspendium crystals "tune into" other crystals of a certain size. So if you use very small ones, that's cheap, and you can target the Suspendium that's just generally present in the soil. Which gets you hovercraft. Which is what I'm planning to add.
If you use large ones, you can tune into bigger crystals further down. That's more powerful, but it gets less effective at higher altitudes.
If you use a very large crystal, you tune into the very large crystals very deep down, which gives you a huge amount of lift that reaches very high up. The people who built the Sojourner didn't fully understand this, hence the accidental reaching orbit.
Captain
I was curious if this was a prelude to anything that might be coming to the game soon? Like new modules, enemies, or perhaps a story mode?
It's certainly an interesting development regardless, since it reveals a new fact about suspendium; the lift provided by suspendium does not scale linearly with the size of the crystal, at least not once you pass a certain size anyway. If it did, the people who built the Sojourner would surely have realized what would happen if they fed power into a crystal of that size.
Since it's pretty clear that the crew of the Sojourner (Or at least, the general public) did not know that the Sojourner would wind up in space, it seems pretty safe to assume that, up until this point, conventional wisdom held that the lift capacity of a single crystal scaled pretty much in a straight line with regards to its size. Hence, people expected this one to go high, but nowhere near as high as it actually wound up going.
The question remains of course, whether anybody aboard knew what would happen. It's entirely possible that this was done to establish a space program without anyone on earth being any the wiser; the nation in charge of the project would have a foot in space, and their rivals would think that tinkering with super-large crystal was too dangerous to be worth the risk.
I don't have any direct evidence for this of course, but the fact that a report from the Royal Institute of Astronomy was suppressed not long afterwards suggests that, even if they didn't know the potential applications beforehand, they certainly grasped them afterwards.
(I'm not entirely sure if this is the right place for this topic, so please let me know if it isn't)
Commodore
Maybe new cheeki breeki modules?
Aerial Emperor
I was curious if this was a prelude to anything that might be coming to the game soon? Like new modules, enemies, or perhaps a story mode?
New modules, in a way, yes. :) Not giant Suspendium crystals, but the exact opposite. Smaller ones.
Basically, the idea is that Suspendium crystals "tune into" other crystals of a certain size. So if you use very small ones, that's cheap, and you can target the Suspendium that's just generally present in the soil. Which gets you hovercraft. Which is what I'm planning to add.
If you use large ones, you can tune into bigger crystals further down. That's more powerful, but it gets less effective at higher altitudes.
If you use a very large crystal, you tune into the very large crystals very deep down, which gives you a huge amount of lift that reaches very high up. The people who built the Sojourner didn't fully understand this, hence the accidental reaching orbit.
Commodore
Wait, so if someone makes an airship capable of function in space, and they find another giant suspendium somewhere, then there will be a spaceship?
Captain
Hovercraft huh? That sounds promising!
Commodore
I meant spaceship.
Commodore
Hovertanks sounds so cool! It would make sense to have riveted armor. Heavy, durable, and between normal and heavy steel!
Commodore
Ohh you're talking about the small suspendium function... I agree hovertanks would be very cool.
Commodore
yeee
And maybe tesla cannons in different sizes?
Commodore
you mean lightning arcs that jump to other rooms? I believe that would be a good ship part overall, not only for hovercrafts.