I found some minor bugs in the actual version of the game.
Graphic Bug on new modules
Vertical red or green beam from chimney for large suspendium chambers and large propellers are not displayed correctly in the editor (wrong side like horizontal mirroring effect) / must have other modules already placed.
German Version / future translations
No line at all in both propertie files for '{0} conquers {1}' / message always displayed in english.
[Leave] button in credits and (ENTER) in setting menu always displayed in english / link not made with 'leave' and 'ENTER' variables in xx.properties files, so messages always displayed in english even with someting else in place...
Strange problem with the message linked to 'HighAlert' variable. I can't lay a finger on it but it seems it display the variable name in game if 'value!=High Alert!'...
^_^ I've just found a new one, but this one is pretty vicious !! Sending you a mail in five minutes, because you will need the savegame for investigations !
For red or green beams, I have rechecked and you have to load a previously saved ship and try to put one of the new modules on it.
Captain
I found some minor bugs in the actual version of the game.
Graphic Bug on new modules
Vertical red or green beam from chimney for large suspendium chambers and large propellers are not displayed correctly in the editor (wrong side like horizontal mirroring effect) / must have other modules already placed.
German Version / future translations
No line at all in both propertie files for '{0} conquers {1}' / message always displayed in english.
[Leave] button in credits and (ENTER) in setting menu always displayed in english / link not made with 'leave' and 'ENTER' variables in xx.properties files, so messages always displayed in english even with someting else in place...
Strange problem with the message linked to 'HighAlert' variable. I can't lay a finger on it but it seems it display the variable name in game if 'value!=High Alert!'...
Aerial Emperor
Thank you for the reports, you're basically generating the entire roster for version 6.3.1. :D
Captain
^_^ I've just found a new one, but this one is pretty vicious !! Sending you a mail in five minutes, because you will need the savegame for investigations !
For red or green beams, I have rechecked and you have to load a previously saved ship and try to put one of the new modules on it.