So, a while ago, based on the average height of a mid 18th century man,I calculated how large a single pixel in game would be to be considered realistic. I have found that considering a pixel 14cm tall would make things fairly reasonable. The average cannons, while on the large side, are fine compared to historical cannons similar to those in the game. The rifle, being around a meter and a half, is also fine-ish, though really large. There are some modern rifles larger than it (I know of one designed in 1993). I haven't heard of any rifles that large from early 20th - late 19th century, but hey, it's a game with suspendium and dragons. Also, it is a giant rifle attached to the ship and designed to deal considerable damage to other airships at long ranges, so it's more of a small cannon than a regular rifle, anyway. The height of humans is also pretty close to the average height from mid 18th century, around 1.7 meters. The rooms are a bit over 2 metres tall for single tile rooms, so that's fine, too.
However, when I did those calculations, I forgot about the fact that there is a single system in the game that already uses measurement units: The service ceiling counter.
I wasn't sure exactly where the bottom of the service ceiling was counted from, but even the most generous calculation, starting from the very bottom of the screen and therefore providing the smallest value per pixel, gave me a pretty unreasonable value.
The lowest calculated value would make a single pixel approximately 18cm, making everything unreasonably large. The largest value I got per pixel, using the bottom of the white rectangle thing, gave me a pixel height of over 30cm, making everything absolutely enormous.
These are not realistic values. The various segments of the ships that I've tested seem absolutely fine, but the absolute values don't.
So, I suggest a minor tweak - make the service ceiling calculator thingy treat one pixel as either 14 or 15cm tall. Preferably the former, as it gives more realistic sizes, but I guess 15 could be more practical.
Did this slip under the radar?
It slipped far below our service ceiling ^^
It's more and more difficult to follow all this new threads each days ! Btw, I hope Zarkonnen will see this one now :)
I think Zark was at a convention so he den't have much time to reply to posts. I sure he will see this one eventually. I think it's very interesting and is something that should be looked into.
It did indeed slip below my service ceiling. 1px is defined as 25 cm IIRC, but you are right in that that's far too much. I'll see that I can update the conversion to metres in the next release!
In that case, I highly recommend that you use 14 cm per pixel. Or 15 cm, if you want nicer (though slightly less realistic) numbers.