Since suspendium cannons can fire shots at extreme speeds, and suspendium crystals explode when damaged and charged, it would be cool to have a sort of variant of the suspendium cannon that would penetrate a target's armor, then blow up, causing severe damage to the internals. how it would theoretically work is function as a suspendium cannon, except that the shots would stay energized in travel through a little propeller on the back driving a generator, and, upon impact, a metal pin in a tube on the front of the suspendium shot would be knocked back and hit the suspendium crystal, causing it to shatter or crack, and explode, by this point having pierced the armor.
yeah, pretty much, , but probably actually less piercing, because the pin would act as a (weak) shock absorber, causing a slight speed loss. the idea is that it breaks through the armor and then explodes, sort of like an inverse RPG (penetrate, then explode (this idea) VS explode, then penetrate (RPG), causing more damage than direct peircing, as it can affect multiple blocks, and better than blast, because it would only have to deal with one block of armor.
So then it turns into an accurate rocket launcher? But ignores all armour and just damages modules? (which is really overpowered as heavily damaged rooms delete themselves)
as I remember, only destroyed rooms on the edge of the ship delete themselves. and, as for the accurate rocket launcher thing, I would expect some to significant accuracy loss due to imperfections in the propeller and other parts causing funny airflow. so, it would result in about cannon-level (on Aimed Fire) accuracy, and probably a loss in penetration due to my last comment, in addition to friction.
So..... It's some kind of flying torpedo exploding after piercing the armor ? With this weapon, the first who shoot it will be the first to win, specially if it has enough power to desintegrate a module directly !
I think that would make sense, but a way to get around OPness would be to make it very big, which could be explained as it has to launch more mass than a suspendium cannon, thus needing more force to launch. if it does not penetrate the armor it would end up detonating outside, and only damaging armor, like a regular blast damage-type weapon.
(also, if still OP, just add an unreliability mechanic: the prop could jam, the generator could shake itself apart, or the prop-generator assembly would be too effective and cause the suspendium to explode early.
Commander
Since suspendium cannons can fire shots at extreme speeds, and suspendium crystals explode when damaged and charged, it would be cool to have a sort of variant of the suspendium cannon that would penetrate a target's armor, then blow up, causing severe damage to the internals. how it would theoretically work is function as a suspendium cannon, except that the shots would stay energized in travel through a little propeller on the back driving a generator, and, upon impact, a metal pin in a tube on the front of the suspendium shot would be knocked back and hit the suspendium crystal, causing it to shatter or crack, and explode, by this point having pierced the armor.
Air Lord, Engineering Corps
Sounds like a direct upgrade from the normal suspendium cannon with more blast damage and slightly more piercing to me..
Commander
yeah, pretty much, , but probably actually less piercing, because the pin would act as a (weak) shock absorber, causing a slight speed loss. the idea is that it breaks through the armor and then explodes, sort of like an inverse RPG (penetrate, then explode (this idea) VS explode, then penetrate (RPG), causing more damage than direct peircing, as it can affect multiple blocks, and better than blast, because it would only have to deal with one block of armor.
Air Lord, Engineering Corps
So then it turns into an accurate rocket launcher? But ignores all armour and just damages modules? (which is really overpowered as heavily damaged rooms delete themselves)
Commander
as I remember, only destroyed rooms on the edge of the ship delete themselves. and, as for the accurate rocket launcher thing, I would expect some to significant accuracy loss due to imperfections in the propeller and other parts causing funny airflow. so, it would result in about cannon-level (on Aimed Fire) accuracy, and probably a loss in penetration due to my last comment, in addition to friction.
Captain
So..... It's some kind of flying torpedo exploding after piercing the armor ? With this weapon, the first who shoot it will be the first to win, specially if it has enough power to desintegrate a module directly !
Commander
I think that would make sense, but a way to get around OPness would be to make it very big, which could be explained as it has to launch more mass than a suspendium cannon, thus needing more force to launch. if it does not penetrate the armor it would end up detonating outside, and only damaging armor, like a regular blast damage-type weapon. (also, if still OP, just add an unreliability mechanic: the prop could jam, the generator could shake itself apart, or the prop-generator assembly would be too effective and cause the suspendium to explode early.