Something i really enjoy playing around with in airships is setting up a boarding party and watching them fight through a ship. But, the problem is that one of the two ships will usually explode mid battle. So, basically what i'm suggesting is some sort of mode where you just have your ship(Where you just spawn enemy marines onto your ship) or a cease fire button that stops ALL ships from firing. This would probably only work in the combat mode.
Commander, Engineering Corps
Would be good to have ships not target ships that are being boarded at all (unless explicitly told to target)
Quite often I seam to get my ships being boarded, and my own ships start shooting at my own ships as they fight off the boarders.
Good points both. A "hold fire" button is something that should really be put in, and ships should be biased away from firing on their own boarding parties, yeah!
Air Lord, Engineering Corps
Maybe low damage precision weapons like rifles could still fire on boarded ships but only on undamaged backwall if the rifleman detects that an enemy sailor is about to go over it which will give the (normally) smaller boarding team a slight advantage!
So that if there is a hole in the wall of a ship being boarded, a high precision weapon (rifle, suspendium cannon) could, if the weapon's operators saw a crew member walking through the passage, They could try to snipe the crew member To assist their boarding team.