Here is a little thing I'd enjoy in the game.
After each battle, where it shows the ships and how they were defeated (i.e "Destroyed" "Captured" etc.) it would be cool to see the casualties of each side. I'm always intrigued by massive ships blowing each other up and (rather morbidly) how many souls parished onboard.
I find that after each battle I have to grab a calculator because I want find what 108x4=
In a nutshell it would be cool to have a crewmen death counter
I must know how many men my Maus can kill.
Air Lord, Engineering Corps
This could prove useful should goons ever become a resource.
You're right. That is rather morbid.
it ("goons") is sort of a resource already. crew seems to sort of behave in effect like crew in this game.
I mean if the campaign ever tracks them to cities or something, making them a build requirement like credits.
so you could theoretically lose a city from your possession by depopulating it when building too many airships, which would prevent cash inflow, AND prevent any more ships from being built there.
My Maus shall be the death of your "grand" civilization.
14 Ships Destroyed,
452 Lives Lost,
1 Ship Damaged"
Pretty much. However, that won't be possible until we get guns worthy of being put on a Maus (WW1 style battleship cannons).
Could you post a picture of the Maus in the ship designs thread?
It's up, along with the Land Kruzer 1000 and 2000.
Hmm, I quite like it. Plus, you could have a new achievement:
We Have Reserves
Lose 300 air sailors in a single battle.
I like how big the original crew "recourse" idea has expanded. And yes, i came up with it. :D
Is this gonna be a thing? Cause I like dead pixels. ;)