I've been thinking of making a weapons value chart based on units of power. The formula would count the top weapons in terms of firing rate, damage, clip size, etc and divide a given weapons stats by these values. Then those would be added up and cost subtracted, allowing for crude measures of a weapons cost effectiveness. Does anyone have thoughts on this? Would anyone be interested in seeing something like this on the forum? Weapons in game have unique uses, and it would be useful to compare long range and short range effectiveness.
Sounds good, though who's gonna create it?
I don't know. I'll probably make it soon when I start trying out multiplayer. Until then I don't need it, and lack the motivation.
Lol, aight. Maybe Zarkonnen can make on in Google Docs ;)
Commander, Engineering Corps
Would be easy enough for anyone in the Engineering Corps.
Also, most of the stats are on the Wiki, but you dont just have 'Damage' you have Pen and Blast. Wood, Steel and Masonry get damaged differently depending on the damage applied
You mean sort of like this? :D
Not quite, but thank you. This is my third strike. I really stink
Eh, you couldn't know about that spreadsheet if you hadn't read the one random forum thread or blog post I linked to it from like half a year ago.