Right now the battle screen is a(attackers area), . (neutral) and d (defenders)
What I would like to see:
With the second attack area limited to airships only being use for city invasion only, not intercepting moving forces fights.
This would also prevent players gaming the back wall of the defence area.
Sounds heavily favoured for the attackers, it's not like buildings are invincible, they only got the weight advantage + not having to deal with movement parts, the screen right now is small, but it's right, it's not like ships can just go around the city and attack it from 2 sides, altought, the neutral zone is too small. it should be:
for both ship and city fights.