I just bought the game and have put around 10 hours into it so far and absolutely love it!
There's one little thing I'd like to see and that is a way to automatically pause the game in Conquest Mode when an event happens [e.g Shipyard finishes, Fleet arrives, Monsters pop up etc.]. Ideally this should be toggleable for folks who dislike having the game paused automatically.
My inspiration for this are the Paradox line of games (Europa Universalis, Hearts of Iron) in which you can even adjust if specific events should pause the game or not.
So far I think the only benefit would be to not waste time when constructing, this could also be solved by a build queue I think.
I'd like something like that too. Or something where the notifications of a nest spawning in your territory show up in the corner like new alliances do. When I'm focusing on fighting on one part of a large map I don't like having to go back and check all my other cities to see if their income is being drained. And if I don't notice them for a long enough period of time then I suddenly get put in a combat where my lightly defended city is getting raided by dragons.
And maybe have an exclamation point over a city or something when an enemy is on its way to attack. I've accidentally sent my fleets to the wrong city before when they're right in line with each other in the enemy fleet's trajectory.
Cabin Boy
Hello there
I just bought the game and have put around 10 hours into it so far and absolutely love it!
There's one little thing I'd like to see and that is a way to automatically pause the game in Conquest Mode when an event happens [e.g Shipyard finishes, Fleet arrives, Monsters pop up etc.]. Ideally this should be toggleable for folks who dislike having the game paused automatically.
My inspiration for this are the Paradox line of games (Europa Universalis, Hearts of Iron) in which you can even adjust if specific events should pause the game or not.
So far I think the only benefit would be to not waste time when constructing, this could also be solved by a build queue I think.
Greets
TscheDai
Lieutenant
I'd like something like that too. Or something where the notifications of a nest spawning in your territory show up in the corner like new alliances do. When I'm focusing on fighting on one part of a large map I don't like having to go back and check all my other cities to see if their income is being drained. And if I don't notice them for a long enough period of time then I suddenly get put in a combat where my lightly defended city is getting raided by dragons.
And maybe have an exclamation point over a city or something when an enemy is on its way to attack. I've accidentally sent my fleets to the wrong city before when they're right in line with each other in the enemy fleet's trajectory.