Introduction
In this thread I will be showing of some of my many designs. My designs are catagorized in different series/lines of ships that follow a certain rule/buildrestriction. The current series of ships are:
* DRAF, Dunation Royal Air Force. This series of ships contains a whole bunch of ships wich dont have any restrictions or rules to them. this series is more for me to make weird/experimental/concept designs, basicly to mess around with designing stuff.
* DASD, Dunation Air Ship Department. This deries of ships only have one rule: NO COAL allowed. I came up with this idea to make the game a little bit harder for myself, I cant use proppelors, nor suspendium chambers. they rely on suspendium tanks and sail. Basicly they are balloons/zeppelins.
* DAD, Dunation Armoured Devision. This series of designs only use steel for armour (both steel walls and armour) and no wood. Most ships, however not restricted, are "brick" shaped.
For now I will only show some of the DRAF series. I will show the others at a later stage. Enjoy.
DRAF
When I got the game the first thing I did was go to the airship designer and created my first ever ship, the DRAF Corrector. It is a bomber just above 2K in cost, it is armed with 6 bombbays and 3 rifles. Its armour is mainly wood, with some steel at vulnerable spots. Being my first ever ship it does have some design flaws, but overall it is still a decent ship.
When I started a campaign I realized I would need a cheaper ship to start of with, wich lead to the creation of the DRAF Aerial I. It was designed to be a standard fighter-like ship. It is equiped with 3 canons and 1 rifle. It is made entirely out of steel armour, and costs $1243. Later a different version was made wich has a telescope and fire extinguishers.
After the Aerial, I made a boarding ship called DRAF Converter I. It has a canon and 2 rifles for defensive purpose, and it has 2 barracks for marines. Its armour is mainly steel with bits of wood.
Looking for a cheaper solution to the Aerial, I designed the DRAF Floater I. It carries the same armament for a lower price and wooden armour. Later versions were made with bombs or flamethrowers. This is also the first ship I classed as "Suspendium-tank Assisted" airships, and was part of the inspiration to make the DASD series.
With the Floaters being quite effective early-game, I decided to create more Suspendium-tank Assisted Airships, this one is the DRAF Robuster, and was inspired by a ship I saw in my campaign, but ended up looking very diferent.
It has 5 canons and 1 suspendium canon. It's not made to be a frontliner, but does well as a longrange support ship.
The next ship is also a Suspendium-tank Assisted Airship, and including the "balloons" it is the biggest ship in size I have made, the DRAF Dauntless, 4 of these can fill almost the entire spawn area. It has 4 canons and a ventral turret on the front, 5 bombbays, 4 flak guns, and a single canon on the back.
Allthough lightly armoured it packs a serious punch.
The final ship I want to show of is the most expensive, and largest ship I have build... curently. The DRAF Rigor Mortis. Its almost $8K in cost, and has 3 heavy canons on the front, 2 canons at the back, a ventral turret, and 2 flaks. It also has a ram on the front, and it has a good speed to use it.
I love your designs, I appreciate how you made the vessels realistic (as in the LOOK like the could actually fly...unlike mine, which look like grotesque starships). I can't wait untill the others are posted :D.
Thanks :)
I do put quite some effort into my designs. In the next part I will show the DASD serie, wich was a realy cool little challenge i set for myself. Grotesque starships could be fun too :)
Here are some of the outsides of the DRAF ships. I noticed that due to the collors of my Heraldry my roundels kind of looked like eyes, after that eye couldn't look at them as roundels anymore (puns intended), and started adding mouths to all my ships. They all share the same style of decoration, so I won't post all of them. Some have a coat of arms on them with gold leaves above them as a "crown", this indicates they are "flagships".
Excellent! Again I love some of these designs. Especially with the roundels acting as eyes, which add a bit of a terrifying piranha-esque look (I HAVE to try that now).
Now I couldn't help but notice (going back to the inside) that you used suspendium ballons AND lift cambers. Is that to increase lift? I ask because it would be cheaper to only have one or the other. At least to my experiences.
These are what I call "suspendium tank assisted airships" they use the dust tanks to increase the initial service ceiling. They are cheaper and lighter then ships that only use chambers, because they don't waste lift to carry enough coal. Ships that only use the dust tanks are indeed cheaper, but also crash and die horribely when one or two of the tanks get taken out. These are a little more secure, even when one or two of the tanks get popped, it only lowers the ceiling, but (often) won't fall to the ground.
From my experiance these reduce some cost, but full-on suspendium tank ships are cheaper.
Its been a little while now, but in this post I will be showing off the DASD series of ships. these ships have as rule: no use of coal, wich mean I can't use suspendium chambers nor propellers. the targeting computer and suspendium cannons are also out of the question.
The first one is the DASD Robust. This ship I did not design myself, but I captured this one in one of my campaigns. Upon capture I realised it did not have any coal stores, and this inspired me to create this series of ships. It is also the ship that inspired the creation of the DRAF Robuster.
The next ship is the DASD Squalid, designed to be a replacement for the Floater or Aerial designs as a standard fighter. it carries the usual 3 cannons as main armament, but it also has a rifle pointing backwars.
Although the Squalid worked well against ships, i needed a better way to take out defencive structures. the DASD Droplet was made. it is a moddified Squalid, to carry bomb bays instead of cannons.
During one of my campaigns I got alot of incoming attacks, and i needed to strengthen my defences. So I made a quite cheap ship that was both cheap and fast to make, and with a low maintenance cost. The DASD Ant. Its only weapon is a single rifle, but it was mostly used to prevent enemies from hovering above structures after wich they would crash down ontop of them. After i got the Gatling technologie, I made a gatlinggun refit called the DASD Ant Warrior. Another refit was the DASD Fire Ant, wich replaced the gatling with a flame thrower. To my own surprise they worked pritty good. Also in swarm tactics.
One of my favorite weapons in the game is the flak gun, wich I put on alot of defences. But when playing very offensive they don't get used as much, so I created the DASD Imposition. designed to have a low service ceiling, it carries alot of flak guns, and a cannon for the occasional low flying enemy. Its pritty much a mobile bunker. the only problem this ship has is that the enemy it's shooting at, sometimes crashes down on top of it.
The biggest ship in this series is the DASD Death Rattle. I don't know what role I wanted this design to have, I just wanted it to be big and look somewhat like a blimp. The result is a decent allrounder, with 3 cannons, 4 bombbays, and 6 flak guns. it has a high service ceiling for bombing, but when grounded it still functions as flak tower. Also good at intercepting enemy bombers and other high flying ships.
I hope you like these ships, any comments or feedback is welcome. I will be fine-tuning ships of the DAD series for the next addition to this thread.
Bravo sir. I was thinking of making a no coal ramming type ship for early game. The only thing is sails don't go quite as fast as propellers from what I've seen.
These are really nice. I see I am not the only one that makes their own kind of military acronyms, It's always been one of the geek-ish things about me... designating things as Mark II, III, IV etc, and making a story to go along with it.
@Caeser. Thanks. As far as i understand, the scaffold adds strength to modules next to them, so they basicly make it less likely that the dust tanks get popped. And quite effectively.
@C3nturion. Thanks. I think most people make their own acronyms, or at least use HMS. But i do it because i like to role play it a bit :p
Midshipman
Introduction In this thread I will be showing of some of my many designs. My designs are catagorized in different series/lines of ships that follow a certain rule/buildrestriction. The current series of ships are: * DRAF, Dunation Royal Air Force. This series of ships contains a whole bunch of ships wich dont have any restrictions or rules to them. this series is more for me to make weird/experimental/concept designs, basicly to mess around with designing stuff. * DASD, Dunation Air Ship Department. This deries of ships only have one rule: NO COAL allowed. I came up with this idea to make the game a little bit harder for myself, I cant use proppelors, nor suspendium chambers. they rely on suspendium tanks and sail. Basicly they are balloons/zeppelins. * DAD, Dunation Armoured Devision. This series of designs only use steel for armour (both steel walls and armour) and no wood. Most ships, however not restricted, are "brick" shaped. For now I will only show some of the DRAF series. I will show the others at a later stage. Enjoy.
DRAF When I got the game the first thing I did was go to the airship designer and created my first ever ship, the DRAF Corrector. It is a bomber just above 2K in cost, it is armed with 6 bombbays and 3 rifles. Its armour is mainly wood, with some steel at vulnerable spots. Being my first ever ship it does have some design flaws, but overall it is still a decent ship.
When I started a campaign I realized I would need a cheaper ship to start of with, wich lead to the creation of the DRAF Aerial I. It was designed to be a standard fighter-like ship. It is equiped with 3 canons and 1 rifle. It is made entirely out of steel armour, and costs $1243. Later a different version was made wich has a telescope and fire extinguishers.
After the Aerial, I made a boarding ship called DRAF Converter I. It has a canon and 2 rifles for defensive purpose, and it has 2 barracks for marines. Its armour is mainly steel with bits of wood.
Looking for a cheaper solution to the Aerial, I designed the DRAF Floater I. It carries the same armament for a lower price and wooden armour. Later versions were made with bombs or flamethrowers. This is also the first ship I classed as "Suspendium-tank Assisted" airships, and was part of the inspiration to make the DASD series.
With the Floaters being quite effective early-game, I decided to create more Suspendium-tank Assisted Airships, this one is the DRAF Robuster, and was inspired by a ship I saw in my campaign, but ended up looking very diferent. It has 5 canons and 1 suspendium canon. It's not made to be a frontliner, but does well as a longrange support ship.
The next ship is also a Suspendium-tank Assisted Airship, and including the "balloons" it is the biggest ship in size I have made, the DRAF Dauntless, 4 of these can fill almost the entire spawn area. It has 4 canons and a ventral turret on the front, 5 bombbays, 4 flak guns, and a single canon on the back. Allthough lightly armoured it packs a serious punch.
The final ship I want to show of is the most expensive, and largest ship I have build... curently. The DRAF Rigor Mortis. Its almost $8K in cost, and has 3 heavy canons on the front, 2 canons at the back, a ventral turret, and 2 flaks. It also has a ram on the front, and it has a good speed to use it.
Commodore
I love your designs, I appreciate how you made the vessels realistic (as in the LOOK like the could actually fly...unlike mine, which look like grotesque starships). I can't wait untill the others are posted :D.
Midshipman
Thanks :) I do put quite some effort into my designs. In the next part I will show the DASD serie, wich was a realy cool little challenge i set for myself. Grotesque starships could be fun too :)
Aerial Emperor
Yeah, these have nice "realistic" aesthetics. Good work! Can we see the outsides?
Captain
These ships are really nice, much better than my airships which usually just end up being flying rectangles :)
Midshipman
Here are some of the outsides of the DRAF ships. I noticed that due to the collors of my Heraldry my roundels kind of looked like eyes, after that eye couldn't look at them as roundels anymore (puns intended), and started adding mouths to all my ships. They all share the same style of decoration, so I won't post all of them. Some have a coat of arms on them with gold leaves above them as a "crown", this indicates they are "flagships".
Floater
Aerial:
Corrector:
Robuster:
Commodore
Excellent! Again I love some of these designs. Especially with the roundels acting as eyes, which add a bit of a terrifying piranha-esque look (I HAVE to try that now).
Now I couldn't help but notice (going back to the inside) that you used suspendium ballons AND lift cambers. Is that to increase lift? I ask because it would be cheaper to only have one or the other. At least to my experiences.
Midshipman
These are what I call "suspendium tank assisted airships" they use the dust tanks to increase the initial service ceiling. They are cheaper and lighter then ships that only use chambers, because they don't waste lift to carry enough coal. Ships that only use the dust tanks are indeed cheaper, but also crash and die horribely when one or two of the tanks get taken out. These are a little more secure, even when one or two of the tanks get popped, it only lowers the ceiling, but (often) won't fall to the ground. From my experiance these reduce some cost, but full-on suspendium tank ships are cheaper.
Midshipman
Its been a little while now, but in this post I will be showing off the DASD series of ships. these ships have as rule: no use of coal, wich mean I can't use suspendium chambers nor propellers. the targeting computer and suspendium cannons are also out of the question.
The first one is the DASD Robust. This ship I did not design myself, but I captured this one in one of my campaigns. Upon capture I realised it did not have any coal stores, and this inspired me to create this series of ships. It is also the ship that inspired the creation of the DRAF Robuster.
The next ship is the DASD Squalid, designed to be a replacement for the Floater or Aerial designs as a standard fighter. it carries the usual 3 cannons as main armament, but it also has a rifle pointing backwars.

Although the Squalid worked well against ships, i needed a better way to take out defencive structures. the DASD Droplet was made. it is a moddified Squalid, to carry bomb bays instead of cannons.
During one of my campaigns I got alot of incoming attacks, and i needed to strengthen my defences. So I made a quite cheap ship that was both cheap and fast to make, and with a low maintenance cost. The DASD Ant. Its only weapon is a single rifle, but it was mostly used to prevent enemies from hovering above structures after wich they would crash down ontop of them. After i got the Gatling technologie, I made a gatlinggun refit called the DASD Ant Warrior. Another refit was the DASD Fire Ant, wich replaced the gatling with a flame thrower. To my own surprise they worked pritty good. Also in swarm tactics.

One of my favorite weapons in the game is the flak gun, wich I put on alot of defences. But when playing very offensive they don't get used as much, so I created the DASD Imposition. designed to have a low service ceiling, it carries alot of flak guns, and a cannon for the occasional low flying enemy. Its pritty much a mobile bunker. the only problem this ship has is that the enemy it's shooting at, sometimes crashes down on top of it.

The biggest ship in this series is the DASD Death Rattle. I don't know what role I wanted this design to have, I just wanted it to be big and look somewhat like a blimp. The result is a decent allrounder, with 3 cannons, 4 bombbays, and 6 flak guns. it has a high service ceiling for bombing, but when grounded it still functions as flak tower. Also good at intercepting enemy bombers and other high flying ships.

I hope you like these ships, any comments or feedback is welcome. I will be fine-tuning ships of the DAD series for the next addition to this thread.
Able Airman
Bravo sir. I was thinking of making a no coal ramming type ship for early game. The only thing is sails don't go quite as fast as propellers from what I've seen.
Midshipman
I tried to make a no coal ramming ship too, but I eventualy gave up on it for the same reason.
Commodore
Wow, as always, nice work on those ships. I like the use of the "new" scaffolding block to protect the suspendium dust tanks.
Able Airman
These are really nice. I see I am not the only one that makes their own kind of military acronyms, It's always been one of the geek-ish things about me... designating things as Mark II, III, IV etc, and making a story to go along with it.
Midshipman
@Caeser. Thanks. As far as i understand, the scaffold adds strength to modules next to them, so they basicly make it less likely that the dust tanks get popped. And quite effectively.
@C3nturion. Thanks. I think most people make their own acronyms, or at least use HMS. But i do it because i like to role play it a bit :p