Comment | Topic |
You omitted the first sentence. |
Critical hits? Help or hurt gameplay? |
Does a forward mounted telescope provide |
Rules questions (coal usage, guard desk, telescope) |
Improving Multiplayer Experience
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50 Suggestions after 200 hours play, 32 -40 |
No hurry .... |
50 Suggestions after 200 hours play, Part I |
Ship Design Menus Trivia
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50 Suggestions after 200 hours play, 18-31 |
Dear Mr Zarkonnen
So, I have played a |
50 Suggestions after 200 hours play, Part I |
Dreadnoughts vs Swarms - Discussion
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50 Suggestions after 200 hours play, 41 - 50 |
45/50 ain't bad!
Bah, easy peasy, bar |
50 Suggestions after 200 hours play, 41 - 50 |
Deck ladder.
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The small things |
1) When you update an (already uploaded) |
Ten issues/suggestions |
As previously noted, boarders remain t |
The old boarders problem |
As it currently stands, there would actu |
The old boarders problem |
I agree, although i think you would find |
Stalemate for multiplayer |
Some observations about the new version |
Gripes |
Hi, will send requested info later, for |
Gripes |
Yeah, I usually put a rear gun or bomb b |
Ramming airships |
Coolio. More comments to come of course, |
Gripes |
While we are at it, I might add I think |
Gripes |
Zark, the issue as I understand it, is t |
Ramming airships |
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Sounds ... ambitious ... maybe |
(Suggestion) Interference Drive |
Incidentally, note my suggestion in othe |
Ramming airships |
The twinkling stars have certainly impro |
Improving Night |
1) In general, boarders move and fight t |
Troops suggestion |
why would zark do that? = because I sugg |
v9.1 Heavy Cannon Reload Time |
For most intents and purposes the game a |
Critical hits? Help or hurt gameplay? |
As I said, for all intents and purpose |
Critical hits? Help or hurt gameplay? |
I do think its odd that fire extinguishe |
Firefighting? |
The new version has the ships illuminate |
Improving Night |
I have a suggestion that might make bo |
Improving boarding actions gameplay |
How about Arachnids have a different c |
Arachnids/Jump Troops |
A few months ago I complained that hea |
v9.1 Heavy Cannon Reload Time |
Everyone agrees that fire extinguisher |
Fire Extinguisher Suggestion |
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Agree, small bunkers are bit |
Nerf Bunkers in multiplayer |
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There are plenty of useless modu |
Land units suspendium chambers |
Some thoughts:
- I agree that the stu |
CPU Affects Multiplayer |
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Yes, I think a simple way to add |
More sails |
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Yes, multiplayer lobby attendance |
Multiplayer overlay suggestion |
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"The most popular items, mentione |
[Sticky] An Important Question |
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Take a big balloon. Attach it to a |
Design altitude bug |
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Fair point - I've never played camp |
Design altitude bug |
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Hey I just played a dozen gam |
CPU Affects Multiplayer |
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Haha, the patheticness of ramming |
CPU Affects Multiplayer |
It's a great idea. More than that, it's |
Land units suspendium chambers |
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It just goes to show you can't pl |
Concerns for registered Heraldry |
1) My first impression was that the new |
New units balance |
"But... Planes DO land to refuel/rearm.. |
New units balance |
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Psyringe - the Mad Prophet of Air |
New units balance |
"Psyringe comments"
- Yep, I think your |
New units balance |
And I think Zark should wind up Airships |
New units balance |
Yes I know Respawn. As usual my response |
New units balance |
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In hindsight, Respawn's strategy |
New units balance |
The archetypal airship (in my mind at le |
War Rocket Ajax |
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The bonuses only apply to single |
Concerns for registered Heraldry |
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Doing that would affect play ba |
Contextual dialogue |
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I see the cost of dragon skin has |
Design altitude bug |
I have a suggestion that might help with |
Multiplayer overlay suggestion |
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Yes it occurred to me that my su |
Multiplayer overlay suggestion |
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Well I can see that a lot o |
Contextual dialogue |
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you strike me as one of those pe |
Multiplayer overlay suggestion |
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automatically translates? oh ok, |
Multiplayer overlay suggestion |
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Wow, how come I did not know tha |
Contextual dialogue |
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Why random? We should be able to |
[Suggestion] Random enemy forces generator in design and fight combat |
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This might be a good thing, not a |
Bug Report: Ammo Per Clip |
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Bug |
Design altitude bug |
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Hmm, not math so much as I did n |
Design altitude bug |
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I use the transfer crew button may |
Supporting Other Ships |
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I had a similar, slightly simpl |
Deck Shotgun |
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Uh, you cannot even control when |
General Aircraft Ideas |
[Rocketman](https://www.washingtonpost |
Steam Powered Rockets Coming Soon |